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- global i, gno, jumplistkeyg, jumplistkeyz, jumplistkeyb
-
- on startMovie
- set mycursor to [1, 2]
- repeat with i = 11 to 18
- set the cursor of sprite i to mycursor
- end repeat
- set jumplistkeyg to ["G1", "G2", "G3", "G4", "G5", "G6"]
- set jumplistkeyb to ["B1", "B2", "B3", "B4", "B5", "B6"]
- set jumplistkeyz to ["Z1", "Z2", "Z3", "Z4", "Z5", "Z6", "Z7", "Z8", "Z9", "Z10", "Z11", "Z12"]
- set volset to the soundLevel
- if the soundEnabled = 0 then
- set the soundEnabled to 1
- end if
- end
-
- on donextg
- if (gno + 1) = 7 then
- set gno to 0
- end if
- go(getAt(jumplistkeyg, gno + 1))
- end
-
- on dobackg
- if (gno - 1) = 0 then
- set gno to 7
- end if
- go(getAt(jumplistkeyg, gno - 1))
- end
-
- on donextb
- if (gno + 1) = 7 then
- set gno to 0
- end if
- go(getAt(jumplistkeyb, gno + 1))
- end
-
- on dobackb
- if (gno - 1) = 0 then
- set gno to 7
- end if
- go(getAt(jumplistkeyb, gno - 1))
- end
-
- on donextz
- if (gno + 1) = 13 then
- set gno to 0
- end if
- go(getAt(jumplistkeyz, gno + 1))
- end
-
- on dobackz
- if (gno - 1) = 0 then
- set gno to 13
- end if
- go(getAt(jumplistkeyz, gno - 1))
- end
-
- on doexit
- sound stop 1
- go("M2", "@::JMACMENU")
- end
-
- on dolink
- puppetSound(1, 1)
- sound fadeOut 1, 60 * 2
- delay(60 * 3)
- sound stop 1
- go(1, "G35_NANI")
- end
-
- on crtprof
- puppetSprite(6, 1)
- repeat while the stillDown
- set the memberNum of sprite 6 to 8
- updateStage()
- end repeat
- set the memberNum of sprite 6 to 7
- updateStage()
- puppetSprite(6, 0)
- end
-
- on crtopencara
- puppetSprite(8, 1)
- repeat while the stillDown
- set the memberNum of sprite 8 to 12
- updateStage()
- end repeat
- set the memberNum of sprite 8 to 11
- updateStage()
- puppetSprite(8, 0)
- end
-
- on crtopenbook
- puppetSprite(7, 1)
- repeat while the stillDown
- set the memberNum of sprite 7 to 10
- updateStage()
- end repeat
- set the memberNum of sprite 7 to 9
- updateStage()
- puppetSprite(7, 0)
- end
-
- on crtclose
- puppetSprite(9, 1)
- repeat while the stillDown
- set the memberNum of sprite 9 to 14
- updateStage()
- end repeat
- set the memberNum of sprite 9 to 13
- updateStage()
- puppetSprite(9, 0)
- end
-
- on crtlink
- puppetSprite(10, 1)
- repeat while the stillDown
- set the memberNum of sprite 10 to 16
- updateStage()
- end repeat
- set the memberNum of sprite 10 to 15
- updateStage()
- puppetSprite(10, 0)
- end
-
- on crtnext
- puppetSprite(20, 1)
- repeat while the stillDown
- set the memberNum of sprite 20 to 24
- updateStage()
- end repeat
- set the memberNum of sprite 20 to 23
- updateStage()
- puppetSprite(20, 0)
- end
-
- on crtback
- puppetSprite(21, 1)
- repeat while the stillDown
- set the memberNum of sprite 21 to 26
- updateStage()
- end repeat
- set the memberNum of sprite 21 to 25
- updateStage()
- puppetSprite(21, 0)
- end
-
- on crtnextb
- puppetSprite(20, 1)
- repeat while the stillDown
- set the memberNum of sprite 20 to 35
- updateStage()
- end repeat
- set the memberNum of sprite 20 to 34
- updateStage()
- puppetSprite(20, 0)
- puppetSprite(1, 0)
- end
-
- on crtbackb
- puppetSprite(21, 1)
- repeat while the stillDown
- set the memberNum of sprite 21 to 37
- updateStage()
- end repeat
- set the memberNum of sprite 21 to 36
- updateStage()
- puppetSprite(21, 0)
- puppetSprite(1, 0)
- end
-
- on crtyubil
- puppetSprite(23, 1)
- repeat while the stillDown
- set the memberNum of sprite 23 to 41
- updateStage()
- end repeat
- set the memberNum of sprite 23 to 40
- updateStage()
- puppetSprite(23, 0)
- end
-
- on crtyubir
- puppetSprite(24, 1)
- repeat while the stillDown
- set the memberNum of sprite 24 to 43
- updateStage()
- end repeat
- set the memberNum of sprite 24 to 42
- updateStage()
- puppetSprite(24, 0)
- end
-
- on crtzoomout
- puppetSprite(23, 1)
- repeat while the stillDown
- set the memberNum of sprite 23 to 49
- updateStage()
- end repeat
- set the memberNum of sprite 23 to 48
- updateStage()
- puppetSprite(23, 0)
- puppetSprite(1, 0)
- end
-
- on crtclose2
- puppetSprite(22, 1)
- repeat while the stillDown
- set the memberNum of sprite 22 to 28
- updateStage()
- end repeat
- set the memberNum of sprite 22 to 27
- updateStage()
- puppetSprite(22, 0)
- end
-
- on crtclose3
- puppetSprite(22, 1)
- repeat while the stillDown
- set the memberNum of sprite 22 to 39
- updateStage()
- end repeat
- set the memberNum of sprite 22 to 38
- updateStage()
- puppetSprite(22, 0)
- puppetSprite(1, 0)
- end
-
- on crtexit
- puppetSprite(21, 1)
- repeat while the stillDown
- set the memberNum of sprite 21 to 64
- updateStage()
- end repeat
- set the memberNum of sprite 21 to 63
- updateStage()
- puppetSprite(21, 0)
- end
-